IMTL4RenderCommandEncoder.SetViewports Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| SetViewports(MTLViewport[]) |
Set the viewports. |
| SetViewports(IntPtr, UIntPtr) |
SetViewports(MTLViewport[])
Set the viewports.
public virtual void SetViewports(params Metal.MTLViewport[] viewports);
abstract member SetViewports : Metal.MTLViewport[] -> unit
override this.SetViewports : Metal.MTLViewport[] -> unit
Parameters
- viewports
- MTLViewport[]
The viewports to set.
Applies to
SetViewports(IntPtr, UIntPtr)
[Foundation.Export("setViewports:count:")]
[Foundation.RequiredMember]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetViewports(IntPtr viewports, UIntPtr count);
[<Foundation.Export("setViewports:count:")>]
[<Foundation.RequiredMember>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetViewports : nativeint * unativeint -> unit
override this.SetViewports : nativeint * unativeint -> unit
Parameters
- viewports
-
IntPtr
nativeint
- count
-
UIntPtr
unativeint
- Attributes