MTLResourceStateCommandEncoder_Extensions.Update Method
Definition
Important
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Overloads
Update(IMTLResourceStateCommandEncoder, IMTLFence)
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void Update(this Metal.IMTLResourceStateCommandEncoder This, Metal.IMTLFence fence);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Update : Metal.IMTLResourceStateCommandEncoder * Metal.IMTLFence -> unit
Parameters
- fence
- IMTLFence
- Attributes
Applies to
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, IMTLBuffer, UIntPtr)
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void Update(this Metal.IMTLResourceStateCommandEncoder This, Metal.IMTLTexture texture, Metal.MTLSparseTextureMappingMode mode, Metal.IMTLBuffer indirectBuffer, UIntPtr indirectBufferOffset);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Update : Metal.IMTLResourceStateCommandEncoder * Metal.IMTLTexture * Metal.MTLSparseTextureMappingMode * Metal.IMTLBuffer * unativeint -> unit
Parameters
- texture
- IMTLTexture
- indirectBuffer
- IMTLBuffer
- indirectBufferOffset
-
UIntPtr
unativeint
- Attributes
Applies to
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, MTLRegion, UIntPtr, UIntPtr)
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void Update(this Metal.IMTLResourceStateCommandEncoder This, Metal.IMTLTexture texture, Metal.MTLSparseTextureMappingMode mode, Metal.MTLRegion region, UIntPtr mipLevel, UIntPtr slice);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Update : Metal.IMTLResourceStateCommandEncoder * Metal.IMTLTexture * Metal.MTLSparseTextureMappingMode * Metal.MTLRegion * unativeint * unativeint -> unit
Parameters
- texture
- IMTLTexture
- region
- MTLRegion
- mipLevel
-
UIntPtr
unativeint
- slice
-
UIntPtr
unativeint
- Attributes
Applies to
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, MTLRegion[], UIntPtr[], UIntPtr[])
public static void Update(this Metal.IMTLResourceStateCommandEncoder This, Metal.IMTLTexture texture, Metal.MTLSparseTextureMappingMode mode, Metal.MTLRegion[] regions, UIntPtr[] mipLevels, UIntPtr[] slices);
static member Update : Metal.IMTLResourceStateCommandEncoder * Metal.IMTLTexture * Metal.MTLSparseTextureMappingMode * Metal.MTLRegion[] * unativeint[] * unativeint[] -> unit
Parameters
- texture
- IMTLTexture
- regions
- MTLRegion[]
- mipLevels
-
UIntPtr[]
unativeint[]
- slices
-
UIntPtr[]
unativeint[]
Applies to
Update(IMTLResourceStateCommandEncoder, IMTLTexture, MTLSparseTextureMappingMode, IntPtr, IntPtr, IntPtr, UIntPtr)
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static void Update(this Metal.IMTLResourceStateCommandEncoder This, Metal.IMTLTexture texture, Metal.MTLSparseTextureMappingMode mode, IntPtr regions, IntPtr mipLevels, IntPtr slices, UIntPtr numRegions);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Update : Metal.IMTLResourceStateCommandEncoder * Metal.IMTLTexture * Metal.MTLSparseTextureMappingMode * nativeint * nativeint * nativeint * unativeint -> unit
Parameters
- texture
- IMTLTexture
- regions
-
IntPtr
nativeint
- mipLevels
-
IntPtr
nativeint
- slices
-
IntPtr
nativeint
- numRegions
-
UIntPtr
unativeint
- Attributes