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MPSCnnConvolution.ReloadWeightsAndBiases Method

Definition

Overloads

ReloadWeightsAndBiases(IMPSCnnConvolutionDataSource)

[Foundation.Export("reloadWeightsAndBiasesWithDataSource:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void ReloadWeightsAndBiases(MetalPerformanceShaders.IMPSCnnConvolutionDataSource dataSource);
[<Foundation.Export("reloadWeightsAndBiasesWithDataSource:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ReloadWeightsAndBiases : MetalPerformanceShaders.IMPSCnnConvolutionDataSource -> unit
override this.ReloadWeightsAndBiases : MetalPerformanceShaders.IMPSCnnConvolutionDataSource -> unit

Parameters

Attributes

Applies to

ReloadWeightsAndBiases(IMTLCommandBuffer, MPSCnnConvolutionWeightsAndBiasesState)

[Foundation.Export("reloadWeightsAndBiasesWithCommandBuffer:state:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void ReloadWeightsAndBiases(Metal.IMTLCommandBuffer commandBuffer, MetalPerformanceShaders.MPSCnnConvolutionWeightsAndBiasesState state);
[<Foundation.Export("reloadWeightsAndBiasesWithCommandBuffer:state:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member ReloadWeightsAndBiases : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnConvolutionWeightsAndBiasesState -> unit
override this.ReloadWeightsAndBiases : Metal.IMTLCommandBuffer * MetalPerformanceShaders.MPSCnnConvolutionWeightsAndBiasesState -> unit

Parameters

commandBuffer
IMTLCommandBuffer
Attributes

Applies to