MPSGraph_MPSGraphTensorShapeOps.Slice Method
Definition
Important
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Overloads
Slice(MPSGraph, MPSGraphTensor, Int32[], Int32[], Int32[], UInt32, UInt32, UInt32, String)
[Foundation.Export("sliceTensor:starts:ends:strides:startMask:endMask:squeezeMask:name:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShadersGraph.MPSGraphTensor Slice(this MetalPerformanceShadersGraph.MPSGraph This, MetalPerformanceShadersGraph.MPSGraphTensor tensor, int[] starts, int[] ends, int[] strides, uint startMask, uint endMask, uint squeezeMask, string? name);
[<Foundation.Export("sliceTensor:starts:ends:strides:startMask:endMask:squeezeMask:name:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Slice : MetalPerformanceShadersGraph.MPSGraph * MetalPerformanceShadersGraph.MPSGraphTensor * int[] * int[] * int[] * uint32 * uint32 * uint32 * string -> MetalPerformanceShadersGraph.MPSGraphTensor
Parameters
- This
- MPSGraph
- tensor
- MPSGraphTensor
- starts
- Int32[]
- ends
- Int32[]
- strides
- Int32[]
- startMask
- UInt32
- endMask
- UInt32
- squeezeMask
- UInt32
- name
- String
Returns
- Attributes
Applies to
Slice(MPSGraph, MPSGraphTensor, MPSGraphTensor, MPSGraphTensor, MPSGraphTensor, UInt32, UInt32, UInt32, String)
[Foundation.Export("sliceTensor:startTensor:endTensor:strideTensor:startMask:endMask:squeezeMask:name:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShadersGraph.MPSGraphTensor Slice(this MetalPerformanceShadersGraph.MPSGraph This, MetalPerformanceShadersGraph.MPSGraphTensor tensor, MetalPerformanceShadersGraph.MPSGraphTensor startTensor, MetalPerformanceShadersGraph.MPSGraphTensor endTensor, MetalPerformanceShadersGraph.MPSGraphTensor strideTensor, uint startMask, uint endMask, uint squeezeMask, string? name);
[<Foundation.Export("sliceTensor:startTensor:endTensor:strideTensor:startMask:endMask:squeezeMask:name:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Slice : MetalPerformanceShadersGraph.MPSGraph * MetalPerformanceShadersGraph.MPSGraphTensor * MetalPerformanceShadersGraph.MPSGraphTensor * MetalPerformanceShadersGraph.MPSGraphTensor * MetalPerformanceShadersGraph.MPSGraphTensor * uint32 * uint32 * uint32 * string -> MetalPerformanceShadersGraph.MPSGraphTensor
Parameters
- This
- MPSGraph
- tensor
- MPSGraphTensor
- startTensor
- MPSGraphTensor
- endTensor
- MPSGraphTensor
- strideTensor
- MPSGraphTensor
- startMask
- UInt32
- endMask
- UInt32
- squeezeMask
- UInt32
- name
- String
Returns
- Attributes
Applies to
Slice(MPSGraph, MPSGraphTensor, MPSGraphTensor, MPSGraphTensor, UInt32, String)
[Foundation.Export("sliceTensor:startTensor:sizeTensor:squeezeMask:name:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShadersGraph.MPSGraphTensor Slice(this MetalPerformanceShadersGraph.MPSGraph This, MetalPerformanceShadersGraph.MPSGraphTensor tensor, MetalPerformanceShadersGraph.MPSGraphTensor startTensor, MetalPerformanceShadersGraph.MPSGraphTensor sizeTensor, uint squeezeMask, string? name);
[<Foundation.Export("sliceTensor:startTensor:sizeTensor:squeezeMask:name:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Slice : MetalPerformanceShadersGraph.MPSGraph * MetalPerformanceShadersGraph.MPSGraphTensor * MetalPerformanceShadersGraph.MPSGraphTensor * MetalPerformanceShadersGraph.MPSGraphTensor * uint32 * string -> MetalPerformanceShadersGraph.MPSGraphTensor
Parameters
- This
- MPSGraph
- tensor
- MPSGraphTensor
- startTensor
- MPSGraphTensor
- sizeTensor
- MPSGraphTensor
- squeezeMask
- UInt32
- name
- String
Returns
- Attributes
Applies to
Slice(MPSGraph, MPSGraphTensor, Int32[], Int32[], Int32[], String)
[Foundation.Export("sliceTensor:starts:ends:strides:name:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShadersGraph.MPSGraphTensor Slice(this MetalPerformanceShadersGraph.MPSGraph This, MetalPerformanceShadersGraph.MPSGraphTensor tensor, int[] starts, int[] ends, int[] strides, string? name);
[<Foundation.Export("sliceTensor:starts:ends:strides:name:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Slice : MetalPerformanceShadersGraph.MPSGraph * MetalPerformanceShadersGraph.MPSGraphTensor * int[] * int[] * int[] * string -> MetalPerformanceShadersGraph.MPSGraphTensor
Parameters
- This
- MPSGraph
- tensor
- MPSGraphTensor
- starts
- Int32[]
- ends
- Int32[]
- strides
- Int32[]
- name
- String
Returns
- Attributes
Applies to
Slice(MPSGraph, MPSGraphTensor, UIntPtr, IntPtr, IntPtr, String)
[Foundation.Export("sliceTensor:dimension:start:length:name:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static MetalPerformanceShadersGraph.MPSGraphTensor Slice(this MetalPerformanceShadersGraph.MPSGraph This, MetalPerformanceShadersGraph.MPSGraphTensor tensor, UIntPtr dimensionIndex, IntPtr start, IntPtr length, string? name);
[<Foundation.Export("sliceTensor:dimension:start:length:name:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Slice : MetalPerformanceShadersGraph.MPSGraph * MetalPerformanceShadersGraph.MPSGraphTensor * unativeint * nativeint * nativeint * string -> MetalPerformanceShadersGraph.MPSGraphTensor
Parameters
- This
- MPSGraph
- tensor
- MPSGraphTensor
- dimensionIndex
-
UIntPtr
unativeint
- start
-
IntPtr
nativeint
- length
-
IntPtr
nativeint
- name
- String
Returns
- Attributes