PathF.Equals Method
Definition
Important
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Overloads
| Equals(Object) | |
| Equals(Object, Single) |
Determines whether this path and another have equivalent geometry within a tolerance. |
Equals(Object)
- Source:
- PathF.cs
- Source:
- PathF.cs
- Source:
- PathF.cs
Determines whether the specified object is equal to the current object.
public:
override bool Equals(System::Object ^ obj);
public override bool Equals(object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean
Parameters
- obj
- Object
Returns
Applies to
Equals(Object, Single)
- Source:
- PathF.cs
- Source:
- PathF.cs
- Source:
- PathF.cs
Determines whether this path and another have equivalent geometry within a tolerance.
public:
bool Equals(System::Object ^ obj, float epsilon);
public bool Equals(object obj, float epsilon);
override this.Equals : obj * single -> bool
Public Function Equals (obj As Object, epsilon As Single) As Boolean
Parameters
- obj
- Object
The other path.
- epsilon
- Single
Maximum allowed difference per component.
Returns
true if equivalent; otherwise false.