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MDLAnimatedVector3.SetValue Method

Definition

Overloads

SetValue(NVector3, Double)

[Foundation.Export("setFloat3:atTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetValue(CoreGraphics.NVector3 value, double time);
[<Foundation.Export("setFloat3:atTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetValue : CoreGraphics.NVector3 * double -> unit
override this.SetValue : CoreGraphics.NVector3 * double -> unit

Parameters

value
NVector3
time
Double
Attributes

Applies to

SetValue(NVector3d, Double)

[Foundation.Export("setDouble3:atTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void SetValue(CoreGraphics.NVector3d value, double time);
[<Foundation.Export("setDouble3:atTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member SetValue : CoreGraphics.NVector3d * double -> unit
override this.SetValue : CoreGraphics.NVector3d * double -> unit

Parameters

value
NVector3d
time
Double
Attributes

Applies to