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EAGLContext.PresentRenderBuffer Method

Definition

Overloads

PresentRenderBuffer(UIntPtr)

Displays the contents of a render buffer.

[Foundation.Export("presentRenderbuffer:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual bool PresentRenderBuffer(UIntPtr target);
[<Foundation.Export("presentRenderbuffer:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member PresentRenderBuffer : unativeint -> bool
override this.PresentRenderBuffer : unativeint -> bool

Parameters

target
UIntPtr

unativeint

Returns

Attributes

Applies to

PresentRenderBuffer(UIntPtr, Double)

public virtual bool PresentRenderBuffer(UIntPtr target, double presentationTime);
abstract member PresentRenderBuffer : unativeint * double -> bool
override this.PresentRenderBuffer : unativeint * double -> bool

Parameters

target
UIntPtr

unativeint

presentationTime
Double

Returns

Applies to

PresentRenderBuffer(UIntPtr, Double, EAGLContext+PresentationMode)

public virtual bool PresentRenderBuffer(UIntPtr target, double presentationTime, OpenGLES.EAGLContext.PresentationMode mode);
abstract member PresentRenderBuffer : unativeint * double * OpenGLES.EAGLContext.PresentationMode -> bool
override this.PresentRenderBuffer : unativeint * double * OpenGLES.EAGLContext.PresentationMode -> bool

Parameters

target
UIntPtr

unativeint

presentationTime
Double

Returns

Applies to