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SCNAction.Run Method

Definition

Overloads

Run(Action<SCNNode>, DispatchQueue)

[Foundation.Export("runBlock:queue:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNAction Run(Action<SceneKit.SCNNode> handler, CoreFoundation.DispatchQueue queue);
[<Foundation.Export("runBlock:queue:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Run : Action<SceneKit.SCNNode> * CoreFoundation.DispatchQueue -> SceneKit.SCNAction

Parameters

handler
Action<SCNNode>

Returns

Attributes

Applies to

Run(Action<SCNNode>)

[Foundation.Export("runBlock:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNAction Run(Action<SceneKit.SCNNode> handler);
[<Foundation.Export("runBlock:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Run : Action<SceneKit.SCNNode> -> SceneKit.SCNAction

Parameters

handler
Action<SCNNode>

Returns

Attributes

Applies to