SCNMatrix4.Rotate Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| Rotate(Quaternion) |
Build a rotation matrix from a quaternion |
| Rotate(NQuaterniond) |
Build a rotation matrix from a quaternion |
Rotate(Quaternion)
Build a rotation matrix from a quaternion
public static SceneKit.SCNMatrix4 Rotate(System.Numerics.Quaternion q);
static member Rotate : System.Numerics.Quaternion -> SceneKit.SCNMatrix4
Parameters
the quaternion
Returns
A rotation matrix
Applies to
Rotate(NQuaterniond)
Build a rotation matrix from a quaternion
public static SceneKit.SCNMatrix4 Rotate(CoreGraphics.NQuaterniond q);
static member Rotate : CoreGraphics.NQuaterniond -> SceneKit.SCNMatrix4
Parameters
the quaternion
Returns
A rotation matrix