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SCNRenderer.Update Method

Definition

Overloads

Update(Double)

[Foundation.Export("updateAtTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Update(double time);
[<Foundation.Export("updateAtTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Update : double -> unit
override this.Update : double -> unit

Parameters

time
Double
Attributes

Applies to

Update(SCNNode[], Double)

[Foundation.Export("updateProbes:atTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Update(SceneKit.SCNNode[] lightProbes, double time);
[<Foundation.Export("updateProbes:atTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Update : SceneKit.SCNNode[] * double -> unit
override this.Update : SceneKit.SCNNode[] * double -> unit

Parameters

lightProbes
SCNNode[]
time
Double
Attributes

Applies to