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SCNSceneRendererDelegate.Update(ISCNSceneRenderer, Double) Method

Definition

Developers may override this method to perform processing prior to any actions, animations, or physics simulations.

[Foundation.Export("renderer:updateAtTime:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Update(SceneKit.ISCNSceneRenderer renderer, double timeInSeconds);
[<Foundation.Export("renderer:updateAtTime:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Update : SceneKit.ISCNSceneRenderer * double -> unit
override this.Update : SceneKit.ISCNSceneRenderer * double -> unit

Parameters

timeInSeconds
Double

Implements

Attributes

Applies to