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SCNTransformConstraint.CreateOrientationConstraint Method

Definition

[Foundation.Export("orientationConstraintInWorldSpace:withBlock:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SceneKit.SCNTransformConstraint CreateOrientationConstraint(bool inWorldSpace, Func<SceneKit.SCNNode,SceneKit.SCNQuaternion,SceneKit.SCNQuaternion> transformHandler);
[<Foundation.Export("orientationConstraintInWorldSpace:withBlock:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member CreateOrientationConstraint : bool * Func<SceneKit.SCNNode, SceneKit.SCNQuaternion, SceneKit.SCNQuaternion> -> SceneKit.SCNTransformConstraint

Parameters

inWorldSpace
Boolean

Returns

Attributes

Applies to