SCNVector3.ComponentMin Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| ComponentMin(SCNVector3, SCNVector3) |
Calculate the component-wise minimum of two vectors |
| ComponentMin(SCNVector3, SCNVector3, SCNVector3) |
Calculate the component-wise minimum of two vectors |
ComponentMin(SCNVector3, SCNVector3)
Calculate the component-wise minimum of two vectors
public static SceneKit.SCNVector3 ComponentMin(SceneKit.SCNVector3 a, SceneKit.SCNVector3 b);
static member ComponentMin : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
First operand
Second operand
Returns
The component-wise minimum
Applies to
ComponentMin(SCNVector3, SCNVector3, SCNVector3)
Calculate the component-wise minimum of two vectors
public static void ComponentMin(ref SceneKit.SCNVector3 a, ref SceneKit.SCNVector3 b, out SceneKit.SCNVector3 result);
static member ComponentMin : SCNVector3 * SCNVector3 * SCNVector3 -> unit
Parameters
First operand
Second operand
- result
- SCNVector3
The component-wise minimum