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SCNVector3.Cross Method

Definition

Overloads

Name Description
Cross(SCNVector3, SCNVector3)

Caclulate the cross (vector) product of two vectors

Cross(SCNVector3, SCNVector3, SCNVector3)

Caclulate the cross (vector) product of two vectors

Cross(SCNVector3, SCNVector3)

Caclulate the cross (vector) product of two vectors

public static SceneKit.SCNVector3 Cross(SceneKit.SCNVector3 left, SceneKit.SCNVector3 right);
static member Cross : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3

Parameters

left
SCNVector3

First operand

right
SCNVector3

Second operand

Returns

The cross product of the two inputs

Applies to

Cross(SCNVector3, SCNVector3, SCNVector3)

Caclulate the cross (vector) product of two vectors

public static void Cross(ref SceneKit.SCNVector3 left, ref SceneKit.SCNVector3 right, out SceneKit.SCNVector3 result);
static member Cross : SCNVector3 * SCNVector3 * SCNVector3 -> unit

Parameters

left
SCNVector3

First operand

right
SCNVector3

Second operand

result
SCNVector3

The cross product of the two inputs

Applies to