SCNVector3.Dot Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| Dot(SCNVector3, SCNVector3) |
Calculate the dot (scalar) product of two vectors |
| Dot(SCNVector3, SCNVector3, NFloat) |
Calculate the dot (scalar) product of two vectors |
| Dot(SCNVector3, SCNVector3, Single) |
Calculate the dot (scalar) product of two vectors |
Dot(SCNVector3, SCNVector3)
Calculate the dot (scalar) product of two vectors
public static float Dot(SceneKit.SCNVector3 left, SceneKit.SCNVector3 right);
public static System.Runtime.InteropServices.NFloat Dot(SceneKit.SCNVector3 left, SceneKit.SCNVector3 right);
static member Dot : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> single
static member Dot : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> System.Runtime.InteropServices.NFloat
Parameters
- left
- SCNVector3
First operand
- right
- SCNVector3
Second operand
Returns
The dot product of the two inputs
Applies to
Dot(SCNVector3, SCNVector3, NFloat)
Calculate the dot (scalar) product of two vectors
public static void Dot(ref SceneKit.SCNVector3 left, ref SceneKit.SCNVector3 right, out System.Runtime.InteropServices.NFloat result);
static member Dot : SCNVector3 * SCNVector3 * NFloat -> unit
Parameters
- left
- SCNVector3
First operand
- right
- SCNVector3
Second operand
- result
- NFloat
The dot product of the two inputs
Applies to
Dot(SCNVector3, SCNVector3, Single)
Calculate the dot (scalar) product of two vectors
public static void Dot(ref SceneKit.SCNVector3 left, ref SceneKit.SCNVector3 right, out float result);
static member Dot : SCNVector3 * SCNVector3 * single -> unit
Parameters
- left
- SCNVector3
First operand
- right
- SCNVector3
Second operand
- result
- Single
The dot product of the two inputs