SCNVector3.Multiply Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| Multiply(SCNVector3, Single, SCNVector3) |
Multiplies a vector by a scalar. |
| Multiply(SCNVector3, NFloat, SCNVector3) |
Multiplies a vector by a scalar. |
| Multiply(SCNVector3, SCNVector3, SCNVector3) |
Multiplies a vector by the components of a vector (scale). |
| Multiply(SCNVector3, Single) |
Multiplies a vector by a scalar. |
| Multiply(SCNVector3, NFloat) |
Multiplies a vector by a scalar. |
| Multiply(SCNVector3, SCNVector3) |
Multiplies a vector by the components a vector (scale). |
Multiply(SCNVector3, Single, SCNVector3)
Multiplies a vector by a scalar.
public static void Multiply(ref SceneKit.SCNVector3 vector, float scale, out SceneKit.SCNVector3 result);
static member Multiply : SCNVector3 * single * SCNVector3 -> unit
Parameters
- vector
- SCNVector3
Left operand.
- scale
- Single
Right operand.
- result
- SCNVector3
Result of the operation.
Applies to
Multiply(SCNVector3, NFloat, SCNVector3)
Multiplies a vector by a scalar.
public static void Multiply(ref SceneKit.SCNVector3 vector, System.Runtime.InteropServices.NFloat scale, out SceneKit.SCNVector3 result);
static member Multiply : SCNVector3 * System.Runtime.InteropServices.NFloat * SCNVector3 -> unit
Parameters
- vector
- SCNVector3
Left operand.
- scale
- NFloat
Right operand.
- result
- SCNVector3
Result of the operation.
Applies to
Multiply(SCNVector3, SCNVector3, SCNVector3)
Multiplies a vector by the components of a vector (scale).
public static void Multiply(ref SceneKit.SCNVector3 vector, ref SceneKit.SCNVector3 scale, out SceneKit.SCNVector3 result);
static member Multiply : SCNVector3 * SCNVector3 * SCNVector3 -> unit
Parameters
- vector
- SCNVector3
Left operand.
- scale
- SCNVector3
Right operand.
- result
- SCNVector3
Result of the operation.
Applies to
Multiply(SCNVector3, Single)
Multiplies a vector by a scalar.
public static SceneKit.SCNVector3 Multiply(SceneKit.SCNVector3 vector, float scale);
static member Multiply : SceneKit.SCNVector3 * single -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
Left operand.
- scale
- Single
Right operand.
Returns
Result of the operation.
Applies to
Multiply(SCNVector3, NFloat)
Multiplies a vector by a scalar.
public static SceneKit.SCNVector3 Multiply(SceneKit.SCNVector3 vector, System.Runtime.InteropServices.NFloat scale);
static member Multiply : SceneKit.SCNVector3 * System.Runtime.InteropServices.NFloat -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
Left operand.
- scale
- NFloat
Right operand.
Returns
Result of the operation.
Applies to
Multiply(SCNVector3, SCNVector3)
Multiplies a vector by the components a vector (scale).
public static SceneKit.SCNVector3 Multiply(SceneKit.SCNVector3 vector, SceneKit.SCNVector3 scale);
static member Multiply : SceneKit.SCNVector3 * SceneKit.SCNVector3 -> SceneKit.SCNVector3
Parameters
- vector
- SCNVector3
Left operand.
- scale
- SCNVector3
Right operand.
Returns
Result of the operation.