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SCNVector3.Multiply Operator

Definition

Overloads

Name Description
Multiply(SCNVector3, NFloat)

Multiplies an instance by a scalar.

Multiply(SCNVector3, Single)

Multiplies an instance by a scalar.

Multiply(NFloat, SCNVector3)

Multiplies an instance by a scalar.

Multiply(Single, SCNVector3)

Multiplies an instance by a scalar.

Multiply(SCNVector3, NFloat)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector3 operator *(SceneKit.SCNVector3 vec, System.Runtime.InteropServices.NFloat scale);
static member ( * ) : SceneKit.SCNVector3 * System.Runtime.InteropServices.NFloat -> SceneKit.SCNVector3

Parameters

vec
SCNVector3

The instance.

scale
NFloat

The scalar.

Returns

The result of the calculation.

Applies to

Multiply(SCNVector3, Single)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector3 operator *(SceneKit.SCNVector3 vec, float scale);
static member ( * ) : SceneKit.SCNVector3 * single -> SceneKit.SCNVector3

Parameters

vec
SCNVector3

The instance.

scale
Single

The scalar.

Returns

The result of the calculation.

Applies to

Multiply(NFloat, SCNVector3)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector3 operator *(System.Runtime.InteropServices.NFloat scale, SceneKit.SCNVector3 vec);
static member ( * ) : System.Runtime.InteropServices.NFloat * SceneKit.SCNVector3 -> SceneKit.SCNVector3

Parameters

scale
NFloat

The scalar.

vec
SCNVector3

The instance.

Returns

The result of the calculation.

Applies to

Multiply(Single, SCNVector3)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector3 operator *(float scale, SceneKit.SCNVector3 vec);
static member ( * ) : single * SceneKit.SCNVector3 -> SceneKit.SCNVector3

Parameters

scale
Single

The scalar.

vec
SCNVector3

The instance.

Returns

The result of the calculation.

Applies to