SK3DNode.HitTest Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| HitTest(CGPoint, SCNHitTestOptions) | |
| HitTest(CGPoint, NSDictionary) |
HitTest(CGPoint, SCNHitTestOptions)
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public SceneKit.SCNHitTestResult[] HitTest(CoreGraphics.CGPoint thePoint, SceneKit.SCNHitTestOptions options);
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
member this.HitTest : CoreGraphics.CGPoint * SceneKit.SCNHitTestOptions -> SceneKit.SCNHitTestResult[]
Parameters
- thePoint
- CGPoint
- options
- SCNHitTestOptions
Returns
- Attributes
Applies to
HitTest(CGPoint, NSDictionary)
[Foundation.Export("hitTest:options:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual SceneKit.SCNHitTestResult[] HitTest(CoreGraphics.CGPoint thePoint, Foundation.NSDictionary? options);
[<Foundation.Export("hitTest:options:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member HitTest : CoreGraphics.CGPoint * Foundation.NSDictionary -> SceneKit.SCNHitTestResult[]
override this.HitTest : CoreGraphics.CGPoint * Foundation.NSDictionary -> SceneKit.SCNHitTestResult[]
Parameters
- thePoint
- CGPoint
- options
- NSDictionary
Returns
- Attributes