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SKAttributeValue.Create Method

Definition

Overloads

Create(Vector2)

[Foundation.Export("valueWithVectorFloat2:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAttributeValue Create(System.Numerics.Vector2 value);
[<Foundation.Export("valueWithVectorFloat2:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : System.Numerics.Vector2 -> SpriteKit.SKAttributeValue

Parameters

value
Vector2

Returns

Attributes

Applies to

Create(Vector3)

[Foundation.Export("valueWithVectorFloat3:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAttributeValue Create(System.Numerics.Vector3 value);
[<Foundation.Export("valueWithVectorFloat3:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : System.Numerics.Vector3 -> SpriteKit.SKAttributeValue

Parameters

value
Vector3

Returns

Attributes

Applies to

Create(Vector4)

[Foundation.Export("valueWithVectorFloat4:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAttributeValue Create(System.Numerics.Vector4 value);
[<Foundation.Export("valueWithVectorFloat4:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : System.Numerics.Vector4 -> SpriteKit.SKAttributeValue

Parameters

value
Vector4

Returns

Attributes

Applies to

Create(Single)

[Foundation.Export("valueWithFloat:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public static SpriteKit.SKAttributeValue Create(float value);
[<Foundation.Export("valueWithFloat:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
static member Create : single -> SpriteKit.SKAttributeValue

Parameters

value
Single

Returns

Attributes

Applies to