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UIBezierPath.Stroke Method

Definition

Overloads

Name Description
Stroke()
Stroke(CGBlendMode, NFloat)

Draws the path.

Stroke()

[Foundation.Export("stroke")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Stroke();
[<Foundation.Export("stroke")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Stroke : unit -> unit
override this.Stroke : unit -> unit
Attributes

Applies to

Stroke(CGBlendMode, NFloat)

Draws the path.

[Foundation.Export("strokeWithBlendMode:alpha:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void Stroke(CoreGraphics.CGBlendMode blendMode, System.Runtime.InteropServices.NFloat alpha);
[<Foundation.Export("strokeWithBlendMode:alpha:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member Stroke : CoreGraphics.CGBlendMode * System.Runtime.InteropServices.NFloat -> unit
override this.Stroke : CoreGraphics.CGBlendMode * System.Runtime.InteropServices.NFloat -> unit

Parameters

blendMode
CGBlendMode
alpha
NFloat
Attributes

Remarks

This can be used from a background thread.

Applies to