Note
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Syntax
bool GetFlightStickAxisMappingInfo(
GameInputFlightStickAxes axisElement,
GameInputAxisMapping* mapping
);
Parameters
axisElement _In_
Type: GameInputFlightStickAxes
The specific flight stick axis whose mapping is being queried.
mapping _Out_
type: GameInputAxisMapping
The mapping information of how the axis is mapped from the controller axes, buttons or switches.
Return value
Type: bool
If the mapping was successfully retrieved. This value is false if the device does not support the GameInputKindFlightStick input kind or if the specified axis element is not supported by the device.
Requirements
Header: GameInput.h
Library: gameinput.lib
Supported platforms: Windows, Xbox One family consoles and Xbox Series consoles