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Direct3DSurfaceRenderer.Direct3DSurface Property

The Direct3D surface that will be rendered to. The default value is null. Note: The value must be assigned before a call to RenderAsync, otherwise a exception will be thrown.

Namespace: Lumia.Imaging
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255

Syntax

public IDirect3DSurface Direct3DSurface { get; set; }
'Declaration
Public Property Direct3DSurface As IDirect3DSurface
    Get
    Set
public:
virtual property IDirect3DSurface^ Direct3DSurface {
    IDirect3DSurface^ get () sealed;
    void set (IDirect3DSurface^ value) sealed;
}
function get_Direct3DSurface();
function set_Direct3DSurface(value);

Property Value

Type: IDirect3DSurface

Version Information

Lumia Imaging SDK

Supported in: 3.0

See Also

Direct3DSurfaceRenderer Class

Direct3DSurfaceRenderer.Direct3DSurfaceRenderer Members

Lumia.Imaging Namespace