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Declare the maxTessFactor for the patch.
| dcl_hs_max_tessfactor N |
|---|
| Item | Description |
|---|---|
| N |
[in] The maxTessFactor. |
Remarks
The maxTessFactor is a float32 value in the range {1.0 ... 64.0}.
This instruction applies to the following shader stages:
| Vertex | Hull | Domain | Geometry | Pixel | Compute |
|---|---|---|---|---|---|
| X |
Minimum Shader Model
This instruction is supported in the following shader models:
| Shader Model | Supported |
|---|---|
| Shader Model 5 | yes |
| Shader Model 4.1 | no |
| Shader Model 4 | no |
| Shader Model 3 (DirectX HLSL) | no |
| Shader Model 2 (DirectX HLSL) | no |
| Shader Model 1 (DirectX HLSL) | no |