GL.BindBuffer Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
| BindBuffer(BufferTarget, Int32) | |
| BindBuffer(BufferTarget, UInt32) | |
| BindBuffer(All, Int32) |
Obsoletos.
|
| BindBuffer(All, UInt32) |
Obsoletos.
|
BindBuffer(BufferTarget, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * int -> unit
Parámetros
- target
- BufferTarget
- buffer
- Int32
- Atributos
Se aplica a
BindBuffer(BufferTarget, UInt32)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * uint32 -> unit
Parámetros
- target
- BufferTarget
- buffer
- UInt32
- Atributos
Se aplica a
BindBuffer(All, Int32)
Precaución
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * int -> unit
Parámetros
- target
- All
- buffer
- Int32
- Atributos
Se aplica a
BindBuffer(All, UInt32)
Precaución
Use the overload with strongly typed enumerations
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * uint32 -> unit
Parámetros
- target
- All
- buffer
- UInt32
- Atributos