GL.Uniform2 Método
Definición
Importante
Parte de la información hace referencia a la versión preliminar del producto, que puede haberse modificado sustancialmente antes de lanzar la versión definitiva. Microsoft no otorga ninguna garantía, explícita o implícita, con respecto a la información proporcionada aquí.
Sobrecargas
Uniform2(Int32, Int32, UInt32)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform2uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform2(int location, int count, ref uint value);
static member Uniform2 : int * int * -> unit
Parámetros
- location
- Int32
- count
- Int32
- value
- UInt32
- Atributos
Se aplica a
Uniform2(Int32, Int32, UInt32[])
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform2uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform2(int location, int count, uint[] value);
static member Uniform2 : int * int * uint32[] -> unit
Parámetros
- location
- Int32
- count
- Int32
- value
- UInt32[]
- Atributos
Se aplica a
Uniform2(Int32, UInt32, UInt32)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform2ui", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform2(int location, uint v0, uint v1);
static member Uniform2 : int * uint32 * uint32 -> unit
Parámetros
- location
- Int32
- v0
- UInt32
- v1
- UInt32
- Atributos
Se aplica a
Uniform2(Int32, Int32, UInt32*)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform2uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform2(int location, int count, uint* value);
static member Uniform2 : int * int * nativeptr<uint32> -> unit
Parámetros
- location
- Int32
- count
- Int32
- value
- UInt32*
- Atributos
Se aplica a
Uniform2(Int32, Int32, Single[])
Uniform2(Int32, Int32, Int32*)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform2iv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform2(int location, int count, int* v);
static member Uniform2 : int * int * nativeptr<int> -> unit
Parámetros
- location
- Int32
- count
- Int32
- v
- Int32*
- Atributos
Se aplica a
Uniform2(Int32, Int32, Single*)
Importante
Esta API no es conforme a CLS.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform2fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform2(int location, int count, float* v);
static member Uniform2 : int * int * nativeptr<single> -> unit
Parámetros
- location
- Int32
- count
- Int32
- v
- Single*
- Atributos