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A member of a match result.
public struct MatchUser
Public Members
| name | description |
|---|---|
| MatchUser(…) | Initializes a new instance of the MatchUser struct. (2 constructors) |
| LocalUser { get; set; } | The local user to join to the ticket. |
| LocalUserJsonAttributesJSON { get; set; } | The local user attributes as JSON string. There should be one attribute string for each local user. Each attribute string should either be an empty string or a serialized JSON object. For example, {"player_color":"blue","player_role":"tank"}. |
| TeamId { get; set; } | The team ID assigned to this match member. May be empty if the matchmaking queue doesn't use team rules. |
See Also
- namespace PlayFab.Multiplayer