次の方法で共有


GL.BindBuffer メソッド

定義

オーバーロード

BindBuffer(BufferTarget, Int32)
BindBuffer(BufferTarget, UInt32)
BindBuffer(All, Int32)
古い.
BindBuffer(All, UInt32)
古い.

BindBuffer(BufferTarget, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * int -> unit

パラメーター

target
BufferTarget
buffer
Int32
属性

適用対象

BindBuffer(BufferTarget, UInt32)

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * uint32 -> unit

パラメーター

target
BufferTarget
buffer
UInt32
属性

適用対象

BindBuffer(All, Int32)

注意事項

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * int -> unit

パラメーター

target
All
buffer
Int32
属性

適用対象

BindBuffer(All, UInt32)

注意事項

Use the overload with strongly typed enumerations

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * uint32 -> unit

パラメーター

target
All
buffer
UInt32
属性

適用対象