次の方法で共有


GL.DrawArrays メソッド

定義

オーバーロード

DrawArrays(All, Int32, Int32)
古い.
DrawArrays(BeginMode, Int32, Int32)

DrawArrays(All, Int32, Int32)

注意事項

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDrawArrays", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void DrawArrays (OpenTK.Graphics.ES20.All mode, int first, int count);
static member DrawArrays : OpenTK.Graphics.ES20.All * int * int -> unit

パラメーター

mode
All
first
Int32
count
Int32
属性

適用対象

DrawArrays(BeginMode, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDrawArrays", Version="2.0")]
public static void DrawArrays (OpenTK.Graphics.ES20.BeginMode mode, int first, int count);
static member DrawArrays : OpenTK.Graphics.ES20.BeginMode * int * int -> unit

パラメーター

mode
BeginMode
first
Int32
count
Int32
属性

適用対象