GL.FramebufferRenderbuffer メソッド
定義
重要
一部の情報は、リリース前に大きく変更される可能性があるプレリリースされた製品に関するものです。 Microsoft は、ここに記載されている情報について、明示または黙示を問わず、一切保証しません。
オーバーロード
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.FramebufferTarget * OpenTK.Graphics.ES20.FramebufferSlot * OpenTK.Graphics.ES20.RenderbufferTarget * int -> unit
パラメーター
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- Int32
- 属性
適用対象
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, UInt32)
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.FramebufferTarget * OpenTK.Graphics.ES20.FramebufferSlot * OpenTK.Graphics.ES20.RenderbufferTarget * uint32 -> unit
パラメーター
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- UInt32
- 属性
適用対象
FramebufferRenderbuffer(All, All, All, Int32)
注意事項
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * int -> unit
パラメーター
- target
- All
- attachment
- All
- renderbuffertarget
- All
- renderbuffer
- Int32
- 属性
適用対象
FramebufferRenderbuffer(All, All, All, UInt32)
注意事項
Use the overload with strongly typed enumerations
重要
この API は CLS 準拠ではありません。
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * uint32 -> unit
パラメーター
- target
- All
- attachment
- All
- renderbuffertarget
- All
- renderbuffer
- UInt32
- 属性