次の方法で共有


GL.FenceSync メソッド

定義

オーバーロード

FenceSync(All, Int32)
古い.
FenceSync(All, UInt32)
古い.
FenceSync(SyncCondition, WaitSyncFlags)

FenceSync(All, Int32)

注意事項

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFenceSync", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static IntPtr FenceSync (OpenTK.Graphics.ES30.All condition, int flags);
static member FenceSync : OpenTK.Graphics.ES30.All * int -> nativeint

パラメーター

condition
All
flags
Int32

戻り値

IntPtr

nativeint

属性

適用対象

FenceSync(All, UInt32)

注意事項

Use the overload with strongly typed enumerations

重要

この API は CLS 準拠ではありません。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFenceSync", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static IntPtr FenceSync (OpenTK.Graphics.ES30.All condition, uint flags);
static member FenceSync : OpenTK.Graphics.ES30.All * uint32 -> nativeint

パラメーター

condition
All
flags
UInt32

戻り値

IntPtr

nativeint

属性

適用対象

FenceSync(SyncCondition, WaitSyncFlags)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glFenceSync", Version="3.0")]
public static IntPtr FenceSync (OpenTK.Graphics.ES30.SyncCondition condition, OpenTK.Graphics.ES30.WaitSyncFlags flags);
static member FenceSync : OpenTK.Graphics.ES30.SyncCondition * OpenTK.Graphics.ES30.WaitSyncFlags -> nativeint

パラメーター

condition
SyncCondition

戻り値

IntPtr

nativeint

属性

適用対象