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GL.BindBuffer 메서드

정의

오버로드

BindBuffer(BufferTarget, Int32)
BindBuffer(BufferTarget, UInt32)
BindBuffer(All, Int32)
사용되지 않음.
BindBuffer(All, UInt32)
사용되지 않음.

BindBuffer(BufferTarget, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * int -> unit

매개 변수

target
BufferTarget
buffer
Int32
특성

적용 대상

BindBuffer(BufferTarget, UInt32)

중요

이 API는 CLS 규격이 아닙니다.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void BindBuffer (OpenTK.Graphics.ES20.BufferTarget target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.BufferTarget * uint32 -> unit

매개 변수

target
BufferTarget
buffer
UInt32
특성

적용 대상

BindBuffer(All, Int32)

주의

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, int buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * int -> unit

매개 변수

target
All
buffer
Int32
특성

적용 대상

BindBuffer(All, UInt32)

주의

Use the overload with strongly typed enumerations

중요

이 API는 CLS 규격이 아닙니다.

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glBindBuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void BindBuffer (OpenTK.Graphics.ES20.All target, uint buffer);
static member BindBuffer : OpenTK.Graphics.ES20.All * uint32 -> unit

매개 변수

target
All
buffer
UInt32
특성

적용 대상