GL.FramebufferRenderbuffer 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
오버로드
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.FramebufferTarget * OpenTK.Graphics.ES20.FramebufferSlot * OpenTK.Graphics.ES20.RenderbufferTarget * int -> unit
매개 변수
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- Int32
- 특성
적용 대상
FramebufferRenderbuffer(FramebufferTarget, FramebufferSlot, RenderbufferTarget, UInt32)
중요
이 API는 CLS 규격이 아닙니다.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
[System.CLSCompliant(false)]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.FramebufferTarget target, OpenTK.Graphics.ES20.FramebufferSlot attachment, OpenTK.Graphics.ES20.RenderbufferTarget renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.FramebufferTarget * OpenTK.Graphics.ES20.FramebufferSlot * OpenTK.Graphics.ES20.RenderbufferTarget * uint32 -> unit
매개 변수
- target
- FramebufferTarget
- attachment
- FramebufferSlot
- renderbuffertarget
- RenderbufferTarget
- renderbuffer
- UInt32
- 특성
적용 대상
FramebufferRenderbuffer(All, All, All, Int32)
주의
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * int -> unit
매개 변수
- target
- All
- attachment
- All
- renderbuffertarget
- All
- renderbuffer
- Int32
- 특성
적용 대상
FramebufferRenderbuffer(All, All, All, UInt32)
주의
Use the overload with strongly typed enumerations
중요
이 API는 CLS 규격이 아닙니다.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFramebufferRenderbuffer", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES20.All target, OpenTK.Graphics.ES20.All attachment, OpenTK.Graphics.ES20.All renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * uint32 -> unit
매개 변수
- target
- All
- attachment
- All
- renderbuffertarget
- All
- renderbuffer
- UInt32
- 특성