AgentPoolGpuDriver Struct
Definition
Important
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Whether to install GPU drivers. When it's not specified, default is Install. Serialized Name: GPUDriver
public readonly struct AgentPoolGpuDriver : IEquatable<Azure.ResourceManager.ContainerService.Models.AgentPoolGpuDriver>
type AgentPoolGpuDriver = struct
Public Structure AgentPoolGpuDriver
Implements IEquatable(Of AgentPoolGpuDriver)
- Inheritance
-
AgentPoolGpuDriver
- Implements
Constructors
| Name | Description |
|---|---|
| AgentPoolGpuDriver(String) |
Initializes a new instance of AgentPoolGpuDriver. |
Properties
| Name | Description |
|---|---|
| Install |
Install driver. Serialized Name: GPUDriver.Install |
| None |
Skip driver install. Serialized Name: GPUDriver.None |
Methods
| Name | Description |
|---|---|
| Equals(AgentPoolGpuDriver) |
Indicates whether the current object is equal to another object of the same type. |
| ToString() |
Returns the fully qualified type name of this instance. |
Operators
| Name | Description |
|---|---|
| Equality(AgentPoolGpuDriver, AgentPoolGpuDriver) |
Determines if two AgentPoolGpuDriver values are the same. |
| Implicit(String to AgentPoolGpuDriver) |
Converts a String to a AgentPoolGpuDriver. |
| Inequality(AgentPoolGpuDriver, AgentPoolGpuDriver) |
Determines if two AgentPoolGpuDriver values are not the same. |