AVAudioEngine.DisconnectNodeInput Method

Definition

Overloads

Name Description
DisconnectNodeInput(AVAudioNode, UIntPtr)

Disconnects all input connections on bus from node.

DisconnectNodeInput(AVAudioNode)

Disconnects all input connections from node.

DisconnectNodeInput(AVAudioNode, UIntPtr)

Disconnects all input connections on bus from node.

[Foundation.Export("disconnectNodeInput:bus:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DisconnectNodeInput(AVFoundation.AVAudioNode node, UIntPtr bus);
[<Foundation.Export("disconnectNodeInput:bus:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DisconnectNodeInput : AVFoundation.AVAudioNode * unativeint -> unit
override this.DisconnectNodeInput : AVFoundation.AVAudioNode * unativeint -> unit

Parameters

bus
UIntPtr

unativeint

Attributes

Applies to

DisconnectNodeInput(AVAudioNode)

Disconnects all input connections from node.

[Foundation.Export("disconnectNodeInput:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual void DisconnectNodeInput(AVFoundation.AVAudioNode node);
[<Foundation.Export("disconnectNodeInput:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member DisconnectNodeInput : AVFoundation.AVAudioNode -> unit
override this.DisconnectNodeInput : AVFoundation.AVAudioNode -> unit

Parameters

Attributes

Applies to