GKQuadTree.GetElements Method

Definition

Overloads

GetElements(GKQuad)

[Foundation.Export("elementsInQuad:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Foundation.NSObject[] GetElements(GameplayKit.GKQuad quad);
[<Foundation.Export("elementsInQuad:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetElements : GameplayKit.GKQuad -> Foundation.NSObject[]
override this.GetElements : GameplayKit.GKQuad -> Foundation.NSObject[]

Parameters

quad
GKQuad

Returns

Attributes

Applies to

GetElements(Vector2)

[Foundation.Export("elementsAtPoint:")]
[ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)]
public virtual Foundation.NSObject[] GetElements(System.Numerics.Vector2 point);
[<Foundation.Export("elementsAtPoint:")>]
[<ObjCRuntime.BindingImpl(ObjCRuntime.BindingImplOptions.GeneratedCode | ObjCRuntime.BindingImplOptions.Optimizable)>]
abstract member GetElements : System.Numerics.Vector2 -> Foundation.NSObject[]
override this.GetElements : System.Numerics.Vector2 -> Foundation.NSObject[]

Parameters

point
Vector2

Returns

Attributes

Applies to