GL.ActiveTexture 方法
定义
重要
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重载
| ActiveTexture(All) |
已过时.
|
| ActiveTexture(TextureUnit) |
ActiveTexture(All)
注意
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glActiveTexture", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ActiveTexture (OpenTK.Graphics.ES20.All texture);
static member ActiveTexture : OpenTK.Graphics.ES20.All -> unit
参数
- texture
- All
- 属性
适用于
ActiveTexture(TextureUnit)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glActiveTexture", Version="2.0")]
public static void ActiveTexture (OpenTK.Graphics.ES20.TextureUnit texture);
static member ActiveTexture : OpenTK.Graphics.ES20.TextureUnit -> unit
参数
- texture
- TextureUnit
- 属性