GL.Apple.CopyTextureLevel 方法

定义

重载

CopyTextureLevel(Int32, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTextureLevelsAPPLE", Version="2.0")]
public static void CopyTextureLevel(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount);
static member CopyTextureLevel : int * int * int * int -> unit

参数

destinationTexture
Int32
sourceTexture
Int32
sourceBaseLevel
Int32
sourceLevelCount
Int32
属性

适用于

CopyTextureLevel(UInt32, UInt32, Int32, Int32)

重要

此 API 不符合 CLS。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glCopyTextureLevelsAPPLE", Version="2.0")]
[System.CLSCompliant(false)]
public static void CopyTextureLevel(uint destinationTexture, uint sourceTexture, int sourceBaseLevel, int sourceLevelCount);
static member CopyTextureLevel : uint32 * uint32 * int * int -> unit

参数

destinationTexture
UInt32
sourceTexture
UInt32
sourceBaseLevel
Int32
sourceLevelCount
Int32
属性

适用于