共用方式為


GL.Apple.FenceSync 方法

定義

多載

FenceSync(All, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFenceSyncAPPLE", Version="2.0")]
public static IntPtr FenceSync(OpenTK.Graphics.ES20.All condition, int flags);
static member FenceSync : OpenTK.Graphics.ES20.All * int -> nativeint

參數

condition
All
flags
Int32

傳回

IntPtr

nativeint

屬性

適用於

FenceSync(All, UInt32)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glFenceSyncAPPLE", Version="2.0")]
[System.CLSCompliant(false)]
public static IntPtr FenceSync(OpenTK.Graphics.ES20.All condition, uint flags);
static member FenceSync : OpenTK.Graphics.ES20.All * uint32 -> nativeint

參數

condition
All
flags
UInt32

傳回

IntPtr

nativeint

屬性

適用於