共用方式為


GL.DrawArrays 方法

定義

多載

DrawArrays(All, Int32, Int32)
已淘汰.
DrawArrays(BeginMode, Int32, Int32)

DrawArrays(All, Int32, Int32)

警告

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDrawArrays", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void DrawArrays (OpenTK.Graphics.ES20.All mode, int first, int count);
static member DrawArrays : OpenTK.Graphics.ES20.All * int * int -> unit

參數

mode
All
first
Int32
count
Int32
屬性

適用於

DrawArrays(BeginMode, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDrawArrays", Version="2.0")]
public static void DrawArrays (OpenTK.Graphics.ES20.BeginMode mode, int first, int count);
static member DrawArrays : OpenTK.Graphics.ES20.BeginMode * int * int -> unit

參數

mode
BeginMode
first
Int32
count
Int32
屬性

適用於