共用方式為


GL.StencilMaskSeparate 方法

定義

多載

StencilMaskSeparate(All, Int32)
已淘汰.
StencilMaskSeparate(All, UInt32)
已淘汰.
StencilMaskSeparate(CullFaceMode, Int32)
StencilMaskSeparate(CullFaceMode, UInt32)

StencilMaskSeparate(All, Int32)

警告

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.All face, int mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.All * int -> unit

參數

face
All
mask
Int32
屬性

適用於

StencilMaskSeparate(All, UInt32)

警告

Use the overload with strongly typed enumerations

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.All face, uint mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.All * uint32 -> unit

參數

face
All
mask
UInt32
屬性

適用於

StencilMaskSeparate(CullFaceMode, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.CullFaceMode face, int mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.CullFaceMode * int -> unit

參數

mask
Int32
屬性

適用於

StencilMaskSeparate(CullFaceMode, UInt32)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilMaskSeparate", Version="2.0")]
[System.CLSCompliant(false)]
public static void StencilMaskSeparate (OpenTK.Graphics.ES20.CullFaceMode face, uint mask);
static member StencilMaskSeparate : OpenTK.Graphics.ES20.CullFaceMode * uint32 -> unit

參數

mask
UInt32
屬性

適用於