GL.GenFramebuffers 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
| GenFramebuffers(Int32, UInt32[]) | |
| GenFramebuffers(Int32, UInt32) | |
| GenFramebuffers(Int32, UInt32*) | |
| GenFramebuffers(Int32, Int32*) | |
| GenFramebuffers(Int32, Int32[]) | |
| GenFramebuffers(Int32, Int32) |
GenFramebuffers(Int32, UInt32[])
GenFramebuffers(Int32, UInt32)
GenFramebuffers(Int32, UInt32*)
重要
此 API 不符合 CLS 規範。
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGenFramebuffers", Version="3.0")]
[System.CLSCompliant(false)]
public static void GenFramebuffers(int n, uint* framebuffers);
static member GenFramebuffers : int * nativeptr<uint32> -> unit
參數
- n
- Int32
- framebuffers
- UInt32*
- 屬性