SCNVector4.Min Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| Min(SCNVector4, SCNVector4, SCNVector4) |
Calculate the component-wise minimum of two vectors |
| Min(SCNVector4, SCNVector4) |
Calculate the component-wise minimum of two vectors |
Min(SCNVector4, SCNVector4, SCNVector4)
Calculate the component-wise minimum of two vectors
public static void Min(ref SceneKit.SCNVector4 a, ref SceneKit.SCNVector4 b, out SceneKit.SCNVector4 result);
static member Min : SCNVector4 * SCNVector4 * SCNVector4 -> unit
Parameters
First operand
Second operand
- result
- SCNVector4
The component-wise minimum
Applies to
Min(SCNVector4, SCNVector4)
Calculate the component-wise minimum of two vectors
public static SceneKit.SCNVector4 Min(SceneKit.SCNVector4 a, SceneKit.SCNVector4 b);
static member Min : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> SceneKit.SCNVector4
Parameters
First operand
Second operand
Returns
The component-wise minimum