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SCNVector4.Min Method

Definition

Overloads

Name Description
Min(SCNVector4, SCNVector4, SCNVector4)

Calculate the component-wise minimum of two vectors

Min(SCNVector4, SCNVector4)

Calculate the component-wise minimum of two vectors

Min(SCNVector4, SCNVector4, SCNVector4)

Calculate the component-wise minimum of two vectors

public static void Min(ref SceneKit.SCNVector4 a, ref SceneKit.SCNVector4 b, out SceneKit.SCNVector4 result);
static member Min : SCNVector4 * SCNVector4 * SCNVector4 -> unit

Parameters

a
SCNVector4

First operand

b
SCNVector4

Second operand

result
SCNVector4

The component-wise minimum

Applies to

Min(SCNVector4, SCNVector4)

Calculate the component-wise minimum of two vectors

public static SceneKit.SCNVector4 Min(SceneKit.SCNVector4 a, SceneKit.SCNVector4 b);
static member Min : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> SceneKit.SCNVector4

Parameters

a
SCNVector4

First operand

b
SCNVector4

Second operand

Returns

The component-wise minimum

Applies to