SCNVector4.Mult Method
Definition
Important
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Overloads
| Name | Description |
|---|---|
| Mult(SCNVector4, NFloat, SCNVector4) |
Multiply a vector and a scalar |
| Mult(SCNVector4, Single, SCNVector4) |
Multiply a vector and a scalar |
| Mult(SCNVector4, NFloat) |
Multiply a vector and a scalar |
| Mult(SCNVector4, Single) |
Multiply a vector and a scalar |
Mult(SCNVector4, NFloat, SCNVector4)
Multiply a vector and a scalar
public static void Mult(ref SceneKit.SCNVector4 a, System.Runtime.InteropServices.NFloat f, out SceneKit.SCNVector4 result);
static member Mult : SCNVector4 * System.Runtime.InteropServices.NFloat * SCNVector4 -> unit
Parameters
Vector operand
- f
- NFloat
Scalar operand
- result
- SCNVector4
Result of the multiplication
Applies to
Mult(SCNVector4, Single, SCNVector4)
Multiply a vector and a scalar
public static void Mult(ref SceneKit.SCNVector4 a, float f, out SceneKit.SCNVector4 result);
static member Mult : SCNVector4 * single * SCNVector4 -> unit
Parameters
Vector operand
- f
- Single
Scalar operand
- result
- SCNVector4
Result of the multiplication
Applies to
Mult(SCNVector4, NFloat)
Multiply a vector and a scalar
public static SceneKit.SCNVector4 Mult(SceneKit.SCNVector4 a, System.Runtime.InteropServices.NFloat f);
static member Mult : SceneKit.SCNVector4 * System.Runtime.InteropServices.NFloat -> SceneKit.SCNVector4
Parameters
Vector operand
- f
- NFloat
Scalar operand
Returns
Result of the multiplication
Applies to
Mult(SCNVector4, Single)
Multiply a vector and a scalar
public static SceneKit.SCNVector4 Mult(SceneKit.SCNVector4 a, float f);
static member Mult : SceneKit.SCNVector4 * single -> SceneKit.SCNVector4
Parameters
Vector operand
- f
- Single
Scalar operand
Returns
Result of the multiplication