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SCNVector4.Multiply Operator

Definition

Overloads

Name Description
Multiply(SCNVector4, NFloat)

Multiplies an instance by a scalar.

Multiply(SCNVector4, Single)

Multiplies an instance by a scalar.

Multiply(NFloat, SCNVector4)

Multiplies an instance by a scalar.

Multiply(Single, SCNVector4)

Multiplies an instance by a scalar.

Multiply(SCNVector4, NFloat)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector4 operator *(SceneKit.SCNVector4 vec, System.Runtime.InteropServices.NFloat scale);
static member ( * ) : SceneKit.SCNVector4 * System.Runtime.InteropServices.NFloat -> SceneKit.SCNVector4

Parameters

vec
SCNVector4

The instance.

scale
NFloat

The scalar.

Returns

The result of the calculation.

Applies to

Multiply(SCNVector4, Single)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector4 operator *(SceneKit.SCNVector4 vec, float scale);
static member ( * ) : SceneKit.SCNVector4 * single -> SceneKit.SCNVector4

Parameters

vec
SCNVector4

The instance.

scale
Single

The scalar.

Returns

The result of the calculation.

Applies to

Multiply(NFloat, SCNVector4)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector4 operator *(System.Runtime.InteropServices.NFloat scale, SceneKit.SCNVector4 vec);
static member ( * ) : System.Runtime.InteropServices.NFloat * SceneKit.SCNVector4 -> SceneKit.SCNVector4

Parameters

scale
NFloat

The scalar.

vec
SCNVector4

The instance.

Returns

The result of the calculation.

Applies to

Multiply(Single, SCNVector4)

Multiplies an instance by a scalar.

public static SceneKit.SCNVector4 operator *(float scale, SceneKit.SCNVector4 vec);
static member ( * ) : single * SceneKit.SCNVector4 -> SceneKit.SCNVector4

Parameters

scale
Single

The scalar.

vec
SCNVector4

The instance.

Returns

The result of the calculation.

Applies to