Share via


SCNVector4.Subtract Method

Definition

Overloads

Name Description
Subtract(SCNVector4, SCNVector4)

Subtract one Vector from another

Subtract(SCNVector4, SCNVector4, SCNVector4)

Subtract one Vector from another

Subtract(SCNVector4, SCNVector4)

Subtract one Vector from another

public static SceneKit.SCNVector4 Subtract(SceneKit.SCNVector4 a, SceneKit.SCNVector4 b);
static member Subtract : SceneKit.SCNVector4 * SceneKit.SCNVector4 -> SceneKit.SCNVector4

Parameters

a
SCNVector4

First operand

b
SCNVector4

Second operand

Returns

Result of subtraction

Applies to

Subtract(SCNVector4, SCNVector4, SCNVector4)

Subtract one Vector from another

public static void Subtract(ref SceneKit.SCNVector4 a, ref SceneKit.SCNVector4 b, out SceneKit.SCNVector4 result);
static member Subtract : SCNVector4 * SCNVector4 * SCNVector4 -> unit

Parameters

a
SCNVector4

First operand

b
SCNVector4

Second operand

result
SCNVector4

Result of subtraction

Applies to