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Note
The D3DX (D3DX 9, D3DX 10, and D3DX 11) utility library is deprecated for Windows 8 and is not supported for Windows Store apps.
Adds a work item to the thread pump.
Syntax
HRESULT AddWorkItem(
[in] ID3DX11DataLoader *pDataLoader,
[in] ID3DX11DataProcessor *pDataProcessor,
[in] HRESULT *pHResult,
[out] void **ppDeviceObject
);
Parameters
-
pDataLoader [in]
-
Type: ID3DX11DataLoader*
The loader that the thread pump will use when a work item requires data to be loaded.
-
pDataProcessor [in]
-
Type: ID3DX11DataProcessor*
The processor that the thread pump will use when a work item requires data to be processed.
-
pHResult [in]
-
Type: HRESULT*
A pointer to the return value. May be NULL.
-
ppDeviceObject [out]
-
Type: void**
The device that uses the object.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 11 Return Codes.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|